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     Health
     

    UNIT I:  Personal Growth and Development

    Essential THEME: Wellness refers to a healthy body and mind, which includes expressing personal bathroom needs and dressing appropriately for the weather.

     

    UNIT II: Social and Emotional Health

    Essential THEME:  Everyone has feelings, and in order to respect those feelings we need strategies to get along and resolve conflicts.

     

    UNIT III: Interpersonal Communication

    Essential THEME: Everyone has wants and needs, which should be expressed in appropriate ways. In this manner, people understanding others' needs better. 

     

    UNIT IV: Relationships

    Essential THEME: There are many different types of families.

     
     
     

    UNIT V:  Nutrition

    Essential THEME: Students will begin to have an understanding of nutritious foods and allergies.

    UNIT VI:  Diseases and Health Concerns

    Essential THEME: Diseases are spread from one person to another in a variety of ways such as coughing, sneezing, and touching. Taking simple precautions can prevent diseases.

     

    UNIT VII: Safety

    Essential THEME: Staying safe is a responsibility for all members of a community, and students should be aware of ways to keep themselves safe in a variety of situations.

    UNIT VIII: Decision Making

    Essential THEME: It is important to make good decisions.
     

    UNIT IX: Character Development

    Essential THEME:  It is important to have and display good character.

     
     
     

    UNIT X: Advocacy and Service

    Essential THEME: Helping others is important. 

    UNIT XI: Health Services and Information

    Essential THEME: There are many community helpers that keep us safe and healthy.

     
     

    UNIT XII: Medicines

    Essential THEME: There are safe and effective way to take medicines.

     
     
    Second Step ~
    Skills for Social and Academic Success
    Supplemental Resource 
     
     
     
     
     
     
     Unit 1: Skills for Learning
     
    • Learning to Listen
    • Focusing Attention
    • Following Directions
    • Self-Talk for Staying on Task
    • Being Assertive
    Unit 2: Empathy
    • Feelings
    • More Feelings
    • Identifying Anger
    • Same or Different?
    • Accidents
    • Caring and Helping
    Unit 3: Emotion Management
     
    • We Feel Feelings in Our Bodies 
    • Managing Frustration
    • Calming Down Strong Feelings
    • Handling Waiting
    • Managing Anger
    • Managing Disappointment
    • Handling Being Knocked Down
    Unit 4: Problem Solving
    • Solving Problems 
    • Inviting to Play
    • Fair Ways to Play
    • Having Fun with Our Friends
    • Handling Having Things Taken Away
    • Handling Name-Calling
    • Reviewing Second Step Skills
    SuperFlex Social Thinking Curriculum
    Supplemental Program
     
     
    Students are introduced to the hero, SuperFlex, and learn that they can be their own super hero by defeating the villains, the Unthinkables. The Unthinkables are cartoon characters that invade a person's thinking; therefore, they make it difficult for someone to think clearly. Each Unthinkable is labeled with a fun title, which children can identify with in association with common behaviors that lead to social difficulties. The names become the third person so a safe environment is created for identifying and working on social skills. These characters try to invade how people think, and it is the mission of each child to become a SuperFlex superhero to try to defeat them.
     
    Some of the Unthinkables are:
     
    Rock Brain
     

    Makes people get stuck on their ideas.  

    • Wants others to do what s/he wants~
    • Doesn't allow for negotiation~
    • Repeatedly tries solutions that don't work~ 
    • Causes someone to be rule-bound or rigid~
    • Only sees one solution to a problem~ 
     
    Glass Man 
     

    Makes people have HUGE reactions. 

    • Causes a person to get upset very quickly~
    • Causes a person to get very upset over tiny problems (difficulty matching size of reaction to size of problem)~
    • Makes a person think things are usually unfair~
     
     Mean Jean
     

    Gets people to act mean and bossy.

    • Causes a person to insult or criticize others~.
    • Causes a person to take things away from others~
    • Causes a person to try to move the attention away from others and onto him/herself~
     
    Space Invader 
     

    Gets people to invade other's personal space.

    • Will move into another person's space when they do not expect or want it~  
    • Does not realize how uncomfortable it makes others feel~
     
    Brain Eater 
     

    Distracts people.

    • Makes it hard for a person to focus on what is going on~
    • Causes a person to get distracted with their own thoughts or the things around them~
     
    Destroyer of Fun (D. O. F.) 
     

    Makes people too competitive. 

    • Causes someone to insist on going first~
    • Makes people only play what they want to play~
    • Causes people to refuse to compromise or think about how others feel~
    • Makes a person bend the rules to influence the outcome of a game~ 
    • Causes someone to take the fun out of playing with them~